Guy Fawkes, from ‘Peeps into the Past’
Born in York to Edward and Edith Fawkes, Guy Fawkes was baptised a Protestant at St Michael le Belfry on the 16th April 1570. His father was a proctor of the ecclesiastical courts and advocate of the consistory court of the Archbishop of York, who died when the boy was eight. Guy’s mother later married a Catholic, Dionis Baynbrigge and Guy Fawkes converted to Roman Catholic.
Guy Fawkes went to Europe to fight for the Spanish Catholics in the Eighty Years War. While fighting in Flanders, he was asked by Thomas Wintour to join a plot by Robert Catesby to kill the Protestant King James and as many Members of Parliament as possible.
In 1604 Fawkes met Robert Catesby, along with Thomas Wintour, Thomas Percy and John Wright and at the Duck and Drake Inn to plan the conspiracy. Over time they were…
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Halloween-themed haunted houses first emerged during the Great Depression as ways to distract young tricksters. Groups of families would deck out their basements with home made scary decorations. Then they would hold “house-to-house” parties, where the children would travel from basement to basement, experiencing different scary scenes.
Trails Of Terror
A 1937 party pamphlet is quoted in Lisa Morton’s book “Trick or Treat: A History of Halloween” which describes how parents designed “trails of terror” to spook the children.
Trick or Treat examines the origins and history of Halloween as well as exploring its current global popularity. The book takes readers on a journey from the spectacular to the macabre, making it a must for anyone who wants to peep behind the mask to see the real past and present of this ever more popular holiday.
This summer we visited the UNESCO World Heritage City of Bruges. On the way to our hotel, we passed one of the large art installations currently situated on the canals.
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Sitting on the edge of Epping Forest, on the London/Essex border, is the London suburb of Chingford. It is host to an array of urban and countryside heritage.
Originally the whole parish of Chingford lay within the ancient Forest of Essex. The Domesday figures for swine-pastures show that Chingford was well-wooded in the 11th century, although the parish had a considerable amount of arable land, which was increased by subsequent forest clearance. Chingford’s woodland is still similar in size to its area of woodland in the 1640’s.
Epping Forest and Chingford Plain became popular with day-trippers in Victorian times. As London’s largest open space, Epping Forest is a registered charity managed by the City of London.
Spend some time in “The View” learning the story and history of the forest.
Then visit the listed buildings on the edge of Epping Forest, including the Queen Elizabeth Hunting Lodge.
The town of Chingford began as a scattered farming community. Comprising of three forest hamlets, the inhabitants of Chingford had the ancient right to pasture cattle, branded with their mark, a crowned ‘G’, within the forest.
There has been a parish church in Chingford since Norman times. The present Old Church building dates from the late 13th century. However the church building had to be abandoned in the 1840’s as it was in such a bad state of repair. The Reverend Robert Boothby Heathcote decided to build, at his own expense, a new church on Chingford Green. The new Church on the Green, designed by Lewis Vulliamy, was built in 1844 and established the prominence of the Chingford Green hamlet .
During Victorian times nearby Walthamstow and Leyton experienced a surge in urbanisation, but Chingford remained an agricultural parish until the arrival of the Great Eastern Railway.
The Chingford Green conservation area includes a variety of interesting buildings showing Chingford’s development over two hundred years from a small rural community to a suburb of modern London.
The Chingford Treasure Hunt
It didn’t seem that long ago that my intrepid team of investigators were dispatched to UCL Museums to solve a fiendish murder mystery. Now our help was needed again.
This time a young curator had disappeared.
The next few hours were spent combing the UCL museums, searching for clues. The team visited the Grant Museum of Zoology and discovered the suspect Doris Mackinnon. They moved on to the Petrie Museum where Violette LaFleur came under suspicion. On to the UCL Art Museum where Winifred Knights was implicated. Dr Elizabeth Garrett Anderson was the final name in the frame, found in the pop-up pathology museum.
This event was more of a treasure hunt than a murder mystery. At each location the team answered clues and found letters that feed into a larger puzzle.
Yes, my team found the answers to all the clues and the names of all the suspects, as well as the room codes, but we failed to win the final prize.
A fun night out that ended with burgers, wraps and ice creams outside UCL.
Treasure Hunts in London
Treasure Hunts in London offers a range of self guided treasure hunts, as well as fully managed experiences, throughout London.
Taking part is easy. Start by downloading the free ClueKeeper app for your mobile device on the App Store or Google Play. Then decide which Treasure Hunts in London self guided hunt you want to experience. There are currently five to choose from
The ClueKeeper app gives you the clues and provide hints along the way. Once you have the answer, submit it on your smartphone or tablet. ClueKeeper will tell you where to go next. You can even use the hunts as walking tours using the skip answer function.
All the treasure hunts have been carefully planned so they offer a wide range of clues. Some clues are harder than others so it appeals to all skill levels.
Discover mysterious alleyways and hidden parks as well as famous landmarks as you explore the city. Find out some of the history of the area.
We recommend teams of 4, but teams can be 2 to 6 players. And you only need one app per team.
Escape Land is located on Oxford Street and houses two escape rooms, Professor Oxford’s Experiments and Da Vinci’s Exploration
Professor Oxford’s Experiments, is an adaptation of their earlier Escape from the Age of Steampunk. The latter game was my first experience of Escape Rooms and started my love of them.
Locked inside the Mad Professor’s house, you and your team travel back in time 100 years. Your mission is to find the Professor and use his time travelling machine to come back to the present.
From what I remember there are plenty of locked drawers and codes and numerical combinations to find. This was a low tech room with solid wooden components and tactile puzzles. The physical puzzles often needed player cooperation. I’ve seen, but not played, the new game, which includes an interesting new addition. I haven’t played this version yet, as the website warns it’s too similar to be attempted by players who’ve done the previous version.
A good example of a traditional room with a ‘get out of the room’ goal.
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